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Kirill Terekhov
INMOST
Commits
5a69bf6c
Commit
5a69bf6c
authored
Oct 14, 2017
by
Kirill Terekhov
Browse files
More robust (and more expensive) algorithms for geometry
parent
d52518bb
Changes
1
Show whitespace changes
Inline
Side-by-side
Source/Mesh/geometry.cpp
View file @
5a69bf6c
...
@@ -877,12 +877,23 @@ namespace INMOST
...
@@ -877,12 +877,23 @@ namespace INMOST
{
{
*
ret
=
0
;
*
ret
=
0
;
real
nt
[
3
]
=
{
0
,
0
,
0
},
l1
[
3
]
=
{
0
,
0
,
0
},
l2
[
3
]
=
{
0
,
0
,
0
},
n0
[
3
]
=
{
0
,
0
,
0
},
ss
;
real
nt
[
3
]
=
{
0
,
0
,
0
},
l1
[
3
]
=
{
0
,
0
,
0
},
l2
[
3
]
=
{
0
,
0
,
0
},
n0
[
3
]
=
{
0
,
0
,
0
},
ss
;
real_array
v0
=
nodes
[
0
].
Coords
();
//real_array v0 = nodes[0].Coords();
real_array
v1
=
nodes
[
1
].
Coords
();
//real_array v1 = nodes[1].Coords();
real_array
v2
=
nodes
[
2
].
Coords
();
//real_array v2 = nodes[2].Coords();
//vec_diff(v1,v0,l1,mdim);
//vec_diff(v2,v0,l2,mdim);
//vec_cross_product(l1,l2,n0);
real_array
v0
=
nodes
[
0
].
Coords
(),
v1
,
v2
;
for
(
int
i
=
1
;
i
<
(
int
)
nodes
.
size
()
-
1
;
i
++
)
{
v1
=
nodes
[
i
].
Coords
();
v2
=
nodes
[
i
+
1
].
Coords
();
vec_diff
(
v1
,
v0
,
l1
,
mdim
);
vec_diff
(
v1
,
v0
,
l1
,
mdim
);
vec_diff
(
v2
,
v0
,
l2
,
mdim
);
vec_diff
(
v2
,
v0
,
l2
,
mdim
);
vec_cross_product
(
l1
,
l2
,
n0
);
vec_cross_product
(
l1
,
l2
,
nt
);
for
(
int
q
=
0
;
q
<
3
;
++
q
)
n0
[
q
]
+=
nt
[
q
]
*
0.5
;
}
for
(
int
i
=
1
;
i
<
(
int
)
nodes
.
size
()
-
1
;
i
++
)
for
(
int
i
=
1
;
i
<
(
int
)
nodes
.
size
()
-
1
;
i
++
)
{
{
v1
=
nodes
[
i
].
Coords
();
v1
=
nodes
[
i
].
Coords
();
...
@@ -891,9 +902,10 @@ namespace INMOST
...
@@ -891,9 +902,10 @@ namespace INMOST
vec_diff
(
v2
,
v0
,
l2
,
mdim
);
vec_diff
(
v2
,
v0
,
l2
,
mdim
);
vec_cross_product
(
l1
,
l2
,
nt
);
vec_cross_product
(
l1
,
l2
,
nt
);
ss
=
vec_dot_product
(
n0
,
nt
,
3
);
ss
=
vec_dot_product
(
n0
,
nt
,
3
);
ss
/=
fabs
(
ss
);
if
(
ss
)
ss
/=
fabs
(
ss
);
*
ret
+=
sqrt
(
vec_dot_product
(
nt
,
nt
,
3
))
*
0.5
*
ss
;
*
ret
+=
sqrt
(
vec_dot_product
(
nt
,
nt
,
3
))
*
0.5
*
ss
;
}
}
if
(
*
ret
!=
*
ret
)
std
::
cout
<<
"area is nan"
<<
std
::
endl
;
*
ret
=
fabs
(
*
ret
);
*
ret
=
fabs
(
*
ret
);
}
else
*
ret
=
0
;
}
else
*
ret
=
0
;
//~ if( isnan(*ret) || fabs(*ret) < 1e-15 ) throw -1;
//~ if( isnan(*ret) || fabs(*ret) < 1e-15 ) throw -1;
...
@@ -901,7 +913,8 @@ namespace INMOST
...
@@ -901,7 +913,8 @@ namespace INMOST
}
}
case
3
:
//volume of cell
case
3
:
//volume of cell
{
{
//bool print = false;
//redo:
Cell
me
=
Cell
(
this
,
e
);
Cell
me
=
Cell
(
this
,
e
);
ElementArray
<
Face
>
faces
=
me
->
getFaces
();
ElementArray
<
Face
>
faces
=
me
->
getFaces
();
bool
ornt
=
true
;
//!HaveGeometricData(ORIENTATION,FACE);
bool
ornt
=
true
;
//!HaveGeometricData(ORIENTATION,FACE);
...
@@ -916,6 +929,7 @@ namespace INMOST
...
@@ -916,6 +929,7 @@ namespace INMOST
real
l1
[
3
]
=
{
0
,
0
,
0
},
l2
[
3
]
=
{
0
,
0
,
0
};
real
l1
[
3
]
=
{
0
,
0
,
0
},
l2
[
3
]
=
{
0
,
0
,
0
};
real
nt
[
3
]
=
{
0
,
0
,
0
},
cx
[
3
]
=
{
0
,
0
,
0
};
real
nt
[
3
]
=
{
0
,
0
,
0
},
cx
[
3
]
=
{
0
,
0
,
0
};
me
.
Centroid
(
cx
);
me
.
Centroid
(
cx
);
//if( print ) std::cout << "cx: " << cx[0] << " " << cx[1] << " " << cx[2] << std::endl;
for
(
unsigned
j
=
0
;
j
<
faces
.
size
();
j
++
)
for
(
unsigned
j
=
0
;
j
<
faces
.
size
();
j
++
)
{
{
//compute normal to face
//compute normal to face
...
@@ -926,13 +940,27 @@ namespace INMOST
...
@@ -926,13 +940,27 @@ namespace INMOST
s
=
faces
[
j
].
FaceOrientedOutside
(
me
)
?
1.0
:
-
1.0
;
s
=
faces
[
j
].
FaceOrientedOutside
(
me
)
?
1.0
:
-
1.0
;
x
[
0
]
=
x
[
1
]
=
x
[
2
]
=
0
;
x
[
0
]
=
x
[
1
]
=
x
[
2
]
=
0
;
n
[
0
]
=
n
[
1
]
=
n
[
2
]
=
0
;
n
[
0
]
=
n
[
1
]
=
n
[
2
]
=
0
;
n0
[
0
]
=
n0
[
1
]
=
n0
[
2
]
=
0
;
a
=
0
;
a
=
0
;
real_array
v0
=
nodes
[
0
].
Coords
();
//real_array v0 = nodes[0].Coords();
real_array
v1
=
nodes
[
1
].
Coords
();
//real_array v1 = nodes[1].Coords();
real_array
v2
=
nodes
[
2
].
Coords
();
//real_array v2 = nodes[2].Coords();
//vec_diff(v1,v0,l1,mdim);
//vec_diff(v2,v0,l2,mdim);
//vec_cross_product(l1,l2,n0);
real_array
v0
=
nodes
[
0
].
Coords
(),
v1
,
v2
;
for
(
int
i
=
1
;
i
<
(
int
)
nodes
.
size
()
-
1
;
i
++
)
{
v1
=
nodes
[
i
].
Coords
();
v2
=
nodes
[
i
+
1
].
Coords
();
vec_diff
(
v1
,
v0
,
l1
,
mdim
);
vec_diff
(
v1
,
v0
,
l1
,
mdim
);
vec_diff
(
v2
,
v0
,
l2
,
mdim
);
vec_diff
(
v2
,
v0
,
l2
,
mdim
);
vec_cross_product
(
l1
,
l2
,
n0
);
vec_cross_product
(
l1
,
l2
,
nt
);
//if( print ) std::cout << "nt: " << nt[0] << " " << nt[1] << " " << nt[2] << std::endl;
for
(
int
q
=
0
;
q
<
3
;
++
q
)
n0
[
q
]
+=
nt
[
q
]
*
0.5
;
}
//if( print ) std::cout << "n0: " << n0[0] << " " << n0[1] << " " << n0[2] << std::endl;
for
(
int
k
=
1
;
k
<
(
int
)
nodes
.
size
()
-
1
;
k
++
)
for
(
int
k
=
1
;
k
<
(
int
)
nodes
.
size
()
-
1
;
k
++
)
{
{
v1
=
nodes
[
k
+
0
].
Coords
();
v1
=
nodes
[
k
+
0
].
Coords
();
...
@@ -942,8 +970,9 @@ namespace INMOST
...
@@ -942,8 +970,9 @@ namespace INMOST
vec_cross_product
(
l1
,
l2
,
nt
);
vec_cross_product
(
l1
,
l2
,
nt
);
for
(
int
q
=
0
;
q
<
3
;
++
q
)
nt
[
q
]
*=
0.5
;
for
(
int
q
=
0
;
q
<
3
;
++
q
)
nt
[
q
]
*=
0.5
;
ss
=
vec_dot_product
(
n0
,
nt
,
3
);
ss
=
vec_dot_product
(
n0
,
nt
,
3
);
ss
/=
fabs
(
ss
);
if
(
ss
)
ss
/=
fabs
(
ss
);
at
=
sqrt
(
vec_dot_product
(
nt
,
nt
,
3
))
*
ss
;
at
=
sqrt
(
vec_dot_product
(
nt
,
nt
,
3
))
*
ss
;
//if( print ) std::cout << "nt: " << nt[0] << " " << nt[1] << " " << nt[2] << " ss " << ss << " at " << at << std::endl;
//same as faces[j].Normal(n)
//same as faces[j].Normal(n)
for
(
int
q
=
0
;
q
<
3
;
++
q
)
for
(
int
q
=
0
;
q
<
3
;
++
q
)
n
[
q
]
+=
nt
[
q
];
n
[
q
]
+=
nt
[
q
];
...
@@ -952,9 +981,12 @@ namespace INMOST
...
@@ -952,9 +981,12 @@ namespace INMOST
x
[
q
]
+=
at
*
((
v0
[
q
]
-
cx
[
q
])
+
(
v1
[
q
]
-
cx
[
q
])
+
(
v2
[
q
]
-
cx
[
q
]))
/
3.0
;
x
[
q
]
+=
at
*
((
v0
[
q
]
-
cx
[
q
])
+
(
v1
[
q
]
-
cx
[
q
])
+
(
v2
[
q
]
-
cx
[
q
]))
/
3.0
;
a
+=
at
;
a
+=
at
;
}
}
//if( print ) std::cout << "n: " << n[0] << " " << n[1] << " " << n[2] << std::endl;
//if( print ) std::cout << "x: " << x[0] << " " << x[1] << " " << x[2] << " a " << a << std::endl;
for
(
int
q
=
0
;
q
<
3
;
++
q
)
x
[
q
]
/=
a
;
for
(
int
q
=
0
;
q
<
3
;
++
q
)
x
[
q
]
/=
a
;
vol
+=
s
*
vec_dot_product
(
x
,
n
,
3
);
vol
+=
s
*
vec_dot_product
(
x
,
n
,
3
);
}
}
//if( print ) std::cout << "vol: " << vol << std::endl;
if
(
ornt
)
if
(
ornt
)
{
{
if
(
vol
<
0.0
)
vol
=
-
vol
;
if
(
vol
<
0.0
)
vol
=
-
vol
;
...
@@ -962,6 +994,12 @@ namespace INMOST
...
@@ -962,6 +994,12 @@ namespace INMOST
ReleasePrivateMarker
(
rev
);
ReleasePrivateMarker
(
rev
);
}
}
*
ret
=
vol
/
3.0
;
*
ret
=
vol
/
3.0
;
//if( *ret < 0 || *ret != *ret )
//{
// std::cout << "volume is " << *ret << std::endl;
// print = true;
// goto redo;
//}
break
;
break
;
}
}
}
}
...
@@ -1022,12 +1060,23 @@ namespace INMOST
...
@@ -1022,12 +1060,23 @@ namespace INMOST
*
ret
=
0
;
*
ret
=
0
;
real
nt
[
3
]
=
{
0
,
0
,
0
},
l1
[
3
]
=
{
0
,
0
,
0
},
l2
[
3
]
=
{
0
,
0
,
0
};
real
nt
[
3
]
=
{
0
,
0
,
0
},
l1
[
3
]
=
{
0
,
0
,
0
},
l2
[
3
]
=
{
0
,
0
,
0
};
real
c
[
3
]
=
{
0
,
0
,
0
},
n0
[
3
]
=
{
0
,
0
,
0
},
ss
,
cx
[
3
]
=
{
0
,
0
,
0
};
real
c
[
3
]
=
{
0
,
0
,
0
},
n0
[
3
]
=
{
0
,
0
,
0
},
ss
,
cx
[
3
]
=
{
0
,
0
,
0
};
real_array
v0
=
nodes
[
0
].
Coords
();
//real_array v0 = nodes[0].Coords();
real_array
v1
=
nodes
[
1
].
Coords
();
//real_array v1 = nodes[1].Coords();
real_array
v2
=
nodes
[
2
].
Coords
();
//real_array v2 = nodes[2].Coords();
//vec_diff(v1,v0,l1,mdim);
//vec_diff(v2,v0,l2,mdim);
//vec_cross_product(l1,l2,n0);
real_array
v0
=
nodes
[
0
].
Coords
(),
v1
,
v2
;
for
(
int
i
=
1
;
i
<
(
int
)
nodes
.
size
()
-
1
;
i
++
)
{
v1
=
nodes
[
i
].
Coords
();
v2
=
nodes
[
i
+
1
].
Coords
();
vec_diff
(
v1
,
v0
,
l1
,
mdim
);
vec_diff
(
v1
,
v0
,
l1
,
mdim
);
vec_diff
(
v2
,
v0
,
l2
,
mdim
);
vec_diff
(
v2
,
v0
,
l2
,
mdim
);
vec_cross_product
(
l1
,
l2
,
n0
);
vec_cross_product
(
l1
,
l2
,
nt
);
for
(
int
q
=
0
;
q
<
3
;
++
q
)
n0
[
q
]
+=
nt
[
q
]
*
0.5
;
}
real
a
=
0
,
at
;
real
a
=
0
,
at
;
Element
(
this
,
e
).
Centroid
(
cx
);
Element
(
this
,
e
).
Centroid
(
cx
);
for
(
int
i
=
1
;
i
<
(
int
)
nodes
.
size
()
-
1
;
i
++
)
for
(
int
i
=
1
;
i
<
(
int
)
nodes
.
size
()
-
1
;
i
++
)
...
@@ -1038,7 +1087,7 @@ namespace INMOST
...
@@ -1038,7 +1087,7 @@ namespace INMOST
vec_diff
(
v2
,
v0
,
l2
,
mdim
);
vec_diff
(
v2
,
v0
,
l2
,
mdim
);
vec_cross_product
(
l1
,
l2
,
nt
);
vec_cross_product
(
l1
,
l2
,
nt
);
ss
=
vec_dot_product
(
n0
,
nt
,
3
);
ss
=
vec_dot_product
(
n0
,
nt
,
3
);
ss
/=
fabs
(
ss
);
if
(
ss
)
ss
/=
fabs
(
ss
);
at
=
sqrt
(
vec_dot_product
(
nt
,
nt
,
3
))
*
0.5
*
ss
;
at
=
sqrt
(
vec_dot_product
(
nt
,
nt
,
3
))
*
0.5
*
ss
;
for
(
int
q
=
0
;
q
<
mdim
;
++
q
)
for
(
int
q
=
0
;
q
<
mdim
;
++
q
)
c
[
q
]
+=
at
*
((
v0
[
q
]
-
cx
[
q
])
+
(
v1
[
q
]
-
cx
[
q
])
+
(
v2
[
q
]
-
cx
[
q
]))
/
3.0
;
c
[
q
]
+=
at
*
((
v0
[
q
]
-
cx
[
q
])
+
(
v1
[
q
]
-
cx
[
q
])
+
(
v2
[
q
]
-
cx
[
q
]))
/
3.0
;
...
@@ -1074,15 +1123,27 @@ namespace INMOST
...
@@ -1074,15 +1123,27 @@ namespace INMOST
s
=
faces
[
j
].
GetPrivateMarker
(
rev
)
?
-
1.0
:
1.0
;
s
=
faces
[
j
].
GetPrivateMarker
(
rev
)
?
-
1.0
:
1.0
;
else
else
s
=
faces
[
j
].
FaceOrientedOutside
(
me
)
?
1.0
:
-
1.0
;
s
=
faces
[
j
].
FaceOrientedOutside
(
me
)
?
1.0
:
-
1.0
;
real_array
v0
=
nodes
[
0
].
Coords
();
//real_array v0 = nodes[0].Coords();
real_array
v1
=
nodes
[
1
].
Coords
();
//real_array v1 = nodes[1].Coords();
real_array
v2
=
nodes
[
2
].
Coords
();
//real_array v2 = nodes[2].Coords();
vec_diff
(
v1
,
v0
,
l1
,
mdim
);
//vec_diff(v1,v0,l1,mdim);
vec_diff
(
v2
,
v0
,
l2
,
mdim
);
//vec_diff(v2,v0,l2,mdim);
vec_cross_product
(
l1
,
l2
,
n0
);
//vec_cross_product(l1,l2,n0);
n0
[
0
]
=
n0
[
1
]
=
n0
[
2
]
=
0
;
x
[
0
]
=
x
[
1
]
=
x
[
2
]
=
0
;
x
[
0
]
=
x
[
1
]
=
x
[
2
]
=
0
;
n
[
0
]
=
n
[
1
]
=
n
[
2
]
=
0
;
n
[
0
]
=
n
[
1
]
=
n
[
2
]
=
0
;
a
=
0
;
a
=
0
;
real_array
v0
=
nodes
[
0
].
Coords
(),
v1
,
v2
;
for
(
int
i
=
1
;
i
<
(
int
)
nodes
.
size
()
-
1
;
i
++
)
{
v1
=
nodes
[
i
].
Coords
();
v2
=
nodes
[
i
+
1
].
Coords
();
vec_diff
(
v1
,
v0
,
l1
,
mdim
);
vec_diff
(
v2
,
v0
,
l2
,
mdim
);
vec_cross_product
(
l1
,
l2
,
nt
);
for
(
int
q
=
0
;
q
<
3
;
++
q
)
n0
[
q
]
+=
nt
[
q
]
*
0.5
;
}
for
(
int
i
=
1
;
i
<
(
int
)
nodes
.
size
()
-
1
;
i
++
)
for
(
int
i
=
1
;
i
<
(
int
)
nodes
.
size
()
-
1
;
i
++
)
{
{
real_array
v1
=
nodes
[
i
].
Coords
();
real_array
v1
=
nodes
[
i
].
Coords
();
...
@@ -1093,7 +1154,7 @@ namespace INMOST
...
@@ -1093,7 +1154,7 @@ namespace INMOST
for
(
int
q
=
0
;
q
<
3
;
++
q
)
for
(
int
q
=
0
;
q
<
3
;
++
q
)
nt
[
q
]
*=
0.5
;
nt
[
q
]
*=
0.5
;
ss
=
vec_dot_product
(
n0
,
nt
,
3
);
ss
=
vec_dot_product
(
n0
,
nt
,
3
);
ss
/=
fabs
(
ss
);
if
(
ss
)
ss
/=
fabs
(
ss
);
at
=
sqrt
(
vec_dot_product
(
nt
,
nt
,
3
))
*
ss
;
at
=
sqrt
(
vec_dot_product
(
nt
,
nt
,
3
))
*
ss
;
//same as faces[j].Normal(n)
//same as faces[j].Normal(n)
for
(
int
q
=
0
;
q
<
3
;
++
q
)
for
(
int
q
=
0
;
q
<
3
;
++
q
)
...
@@ -1121,8 +1182,12 @@ namespace INMOST
...
@@ -1121,8 +1182,12 @@ namespace INMOST
ReleasePrivateMarker
(
rev
);
ReleasePrivateMarker
(
rev
);
}
}
vol
/=
3.0
;
vol
/=
3.0
;
if
(
vol
)
{
for
(
int
q
=
0
;
q
<
mdim
;
++
q
)
for
(
int
q
=
0
;
q
<
mdim
;
++
q
)
ret
[
q
]
=
c
[
q
]
/
(
vol
)
+
cx
[
q
];
ret
[
q
]
=
c
[
q
]
/
(
vol
)
+
cx
[
q
];
}
else
for
(
int
q
=
0
;
q
<
mdim
;
++
q
)
ret
[
q
]
=
cx
[
q
];
//std::cout << ret[0] << " " << ret[1] << " " << ret[2] << std::endl;
//std::cout << ret[0] << " " << ret[1] << " " << ret[2] << std::endl;
}
}
}
}
...
...
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